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An Object Oriented Input System (OIS)

Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern. NOTE: This version includes Cocoa 64-bit patches based on a submission by David Rogers (masterfalcon) to the OIS trac system. These patches are required to use OIS + Ogre in a 64-bit Mac OS environment.

Version: 1.3 License: zlib GitHub
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10 build(s) found
Builder Build Number Start Time Elapsed Time Watcher Build Status
15 8450 2024-10-09 10:11:11 0:00:59 799 build successful
14.arm64 8774 2024-01-19 14:21:30 0:00:27 4221 build successful
14 9944 2023-11-11 14:42:43 0:03:41 1573 build successful
13.arm64 8284 2023-03-06 5:58:03 0:00:18 3953 build successful
13 7080 2022-12-26 16:45:02 0:01:18 1028 build successful
12 12190 2022-01-10 7:40:04 0:00:45 3229 build successful
12.arm64 24512 2021-11-22 9:00:28 0:00:15 1441 build successful
11 8889 2020-12-21 17:53:39 0:01:34 1043 build successful
11.arm64 4011 2020-12-01 9:00:04 0:00:26 620 build successful
10.15 18094 2019-12-31 4:44:34 0:01:32 1817 build successful